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We annotate both static and dynamic 3D scene elements with rough bounding primitives and transfer this information into the image domain, resulting in dense semantic & instance annotations for both 3D point clouds and 2D images.
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We annotate both static and dynamic 3D scene elements with rough bounding primitives and transfer this information into the image domain, resulting in dense semantic & instance annotations for both 3D point clouds and 2D images.
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2021/12/23 08:22
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